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| TuDee - Tutorial The following tutorial demonstrates
how to create a basic project in TuDee. Contents
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| 1)
From the Insert menu, select Tile Set. 2) The tile set dialog opens. 3) Give the tile set a name (e.g. "Forest"). 4) Load an image that contains the tiles. 5) Specify the width and height of the tiles in the image. 6) If the first tile (top-left most tile) in the image is not at pixel position 0,0 then specify the position of the first tile. 7) Specify if there are any spaces between the tiles. 8) Click OK when done. ![]() |
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From the Insert menu, select Map. 2) The map dialog opens. 3) Give the map a name (e.g. "World1"). 4) Select the tile set which you created in Step 1, from the drop list. 5) Click OK when done. ![]() |
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From the Insert menu, select Layer. 2) The layer dialog opens. 3) Give the layer a name (e.g. "Background"). 4) Specify the layer's width and height (the width and height are specified in grid blocks). 5) The layer's position (relative to the world origin) can also be specified. 6) Click OK when done. ![]() |
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| 1)
Select the Tiles edit mode (from Tools menu, select Edit
Tiles). 2) Select the Arrow tool. 3) Select the tile to place in the tiles dialog. 4) Place tiles on the layer by clicking with the left mouse button on the layer in the viewport. ![]() |
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Select the Tiles edit mode (from Tools menu, select Edit
Tiles). 2) Select the Selection tool. 3) Select the tiles on the layer.
4) Type in an attribute value (or select one of the default attribute values), on the Tiles dialog.
5) From the Select menu, select Fill Tile Attributes. ![]() |
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Select the Tiles edit mode (from Tools menu, select Edit
Tiles). 2) Select the Selection tool. 3) Select the tiles on the layer. 4) From the Insert menu, select Mosaic. 5) The new mosaic will appear on the Mosaics dialog. ![]() |
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Select the Tiles edit mode (from Tools menu, select Edit
Tiles). 2) Select the mosaic on the Mosaics dialog. 3) From the Edit menu, select Paste Mosaic. 4) Drop the mosaic on the layer by clicking with the left mouse button on the layer. ![]() |
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| 1)
From the Insert menu, select Entity. 2) The entity dialog opens. 3) Give the entity a name (e.g. "Baddie1") 4) Load an image for the entity. 5) Click OK when done. ![]() |
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| 1)
Select the Entities edit mode (from Tools menu, select
Edit Entities). 2) Select the Arrow tool. 3) Select the entity to place, from the Entities dialog's list. 4) Place the entities on the layer by clicking with the left mouse button. ![]() |
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Select the Paths edit mode (from Tools menu, select Edit
Paths). 2) Select the Arrow tool. 3) Click with the left mouse button to add the first point in the path. 4) Continue to click with the left mouse button to add new points to the path. 5) Left click and drag to create Bezier path control points (curved paths). 6) Right click to end the path. 7) Stop editing the path (from the Tools menu, select Edit Path Points). ![]() |
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| 1)
From the File menu, select Export.... 2) The export dialog opens. 3) Select the destination export path and file. 4) Select the exporter DLL to use. 5) Click Start Export when done. ![]() |
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| Copyright © 2010 Gojo Entertainment |